Pure Root Motion Format
Pure Root Motion, captured from character movement or simulated, can be uploaded to the Trail Set Manager for creating custom Trails.
Pure Root Motion
Format Definition
[Px1, Py1, Pz1, Qw1, Qx1, Qy1, Qz1, Px2, Py2, Pz2, Qw2, Qx2, Qy2, Qz2, ... ]Frame Rate
Recording at Runtime
Simulating paths
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