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Generate an animation with a specific guaranteed idle pose

This guide shows you how to apply a key idle pose to a generated animation in Motion Stage, so the animation converges on a pose you choose. For what a key idle pose is and when to use one, see About key idle poses (Explanation).

Before you begin

You need to be on Motion Stage and have an Enterprise account.

Steps

  1. Open Motion Stage.

  2. Create an idle motion. The feature needs an idle present in your motion. Open the Motion tab and set the speed of the second half to zero to bring the character to rest.

  3. Back in "Styles Menu" toggle on Key Idle Pose in the side panel. The pose options appear once the feature is on.

  4. Create the idle pose from a Motorica style. Select the style you want the pose derived from, then scroll down and create the idle pose.

  5. Check the pose in the preview viewer. Confirm it looks right before continuing. The preview also has options that control how the pose influences the animation — see Key Idle Pose reference for what each one does.

  6. Click Animate! When it finishes, the idle pose appears as a ghost in the 3D scene and an orange marker appears on the timeline. When the playhead reaches that marker, the animation converges on the idle pose.

  7. Click Export. This animation will be exported and have your selected Key Idle Pose guaranteed in the idle segment as the parameter & timeline represent.

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