# Motorica Changelog

## 2026-04-07 | v0.20.0

:sparkles: **What's New**

* **New Domain:** [app.motorica.com](https://app.motorica.com/) is the new home for the Motorica web app! For now, visiting the old site will redirect you to the new one.
* **'Generate Idle' option for Key Idle Pose:** This new feature allows you to use KIP without uploading a custom idle pose. Instead, you can generate an idle pose from any style you have access to, all within the web app.

## 2026-04-07 | v0.19.1

:gear: **What's Better**

* Style Cloning data upload improvements, fixing issues caused with specific axis configurations

:toolbox: **What's Fixed**

* Minor bug fix for users in multiple organizations

## 2026-04-07 | v0.19.0

:sparkles: **What's New**

* **Key Idle Pose:** A highly-requested feature that allows you to define a specific pose that will be reached when the character comes to a stop, or accelerates from idle.
* **New Sequencer in Motion Stage:** We've replaced the old scrubber in Motion stage with our all-new sequencer, delivering a smoother experience with advanced animation viewing controls
* **Improved Credit Overview UX:** Easier ways to track your spending, to make sure there are no nasty surprises

:gear: **What's Better**

* Better style clone model viewing options

:toolbox: **What's Fixed**

* Bug fixed that would sometimes sign users out automatically
* UI improvements for Safari users

## 2026-03-13 | v0.18.2

:sparkles: **What's New**

* **Trail Manager folder import:** Inside trail manager, you can upload an entire folder structure containing your FBX or JSON trails, rather than just importing groups of files.

:gear: **What's Better**

* Right-click interactions in Trail Manager
* Folder view QOL improvements

:toolbox: **What's Fixed**

* More reliable caching in Motion Factory
* Bug fixed that prohibited style mixing on models with exactly two styles

## 2026-03-13 | v0.18.1

:gear: **What's Better**

* Improved tooltips in Trail Manager

## 2026-03-13 | v0.18.0

:sparkles: **What's New**

* **Trail Manager:** A brand new feature that allows you to have full control over the Motion Factory workflow. Now you are able to use our *Simplified* setup as a base to curate your own datasets, or even build your own from scratch! (Supporting documentation for this feature is on the way)
* **FBX Trail Import in Motion Factory:** Along with our JSON format, Motion Factory now takes FBX files for uploading custom root motion.

:gear: **What's Better**

* **Motion Factory's Custom Mode** has been reworked. Now, it will take you directly to Trail Manager, which has all the features of the Legacy Custom mode and more!
* **Folder view in Animation Previewer:** Inside Motion Factory, the animation viewer now uses a folder view for navigation.&#x20;

<div data-with-frame="true"><figure><img src="/files/eC4Zt0zgchwS0BL8w5cb" alt=""><figcaption></figcaption></figure></div>

## 2026-01-29 | v0.17.0

:sparkles: **What's New**

* **Phase Shifting in Motion Stage**: Now, by visiting the 'Options' tab in Motion Stage, you will be able to use phase shift in the same way as you have been able to inside Motion Factory!
* **Batch Delete in Motion Factory**: Categories & Types in Motion Factory path previewer can now be deleted, allowing for quicker trimming of Motion Factory datasets
  * *Note: deletions are persistent per session, but don't carry over if you start a new Motion Factory workflow.*

<figure><img src="/files/OUt6wCo1NcCoeYWoutVW" alt=""><figcaption></figcaption></figure>

## 2026-01-16 | v0.16.1

:sparkles: **What's New**

* **Terms of Service**: Clearer process for new users to view & accept terms of service

:gear: **What's Better**

* **Motion Factory progress checking:** New icons in Motion Factory's previewer, indicating whether a path or category has already been previewed

## 2025-12-29 | v0.16.0

:sparkles: **What's New**

* **Credit and transactions page**: Now you are able to track credit consumption inside the web app! Simply click your organisation name in the top-right corner, and select *'Credit Overview'*

:gear: **What's Better**

* 'Style Blending' is now called 'Style **Mixing'**, a name that more accurately represents the feature

## 2025-12-05 | v0.15.0

:sparkles: **What's New**

* **EXPERIMENTAL: Looping with Normalized Gait Cycle** - force consistent strides when generating animations with looping (only available in Motion Factory)<br>

  <figure><img src="/files/MBPuScSZAi0g5IcpAmwh" alt=""><figcaption></figcaption></figure>

:gear: **What's Better**

* Improved Phase Shifting - better outputs to get the other phases significantly faster

## 2025-11-28 | v0.14.0

:sparkles: **What's New**

* Motion Factory now allows "Duration Modifiers," supporting scaling of durations of moving and idle segments<br>

  <figure><img src="/files/bwBrRplJrUBZyxmdVQOT" alt=""><figcaption></figcaption></figure>
* Motion Factory now supports **Batch Editing** of paths by Category, Type, and/or Paths<br>

  <figure><img src="/files/o0xMLZSsUNi5hfdhu2TJ" alt=""><figcaption></figcaption></figure>

:gear: **What's Better**

* Removed root motion trimming in Motion Factor as it was a misleading feature carried over from a legacy workflow.

:toolbox: **What's Fixed**

* Loading screen instead of black screen on initial start up of app
* Resolved an issue where animation generation would sometimes fail after first blending styles and then switching models
* Other minor fixes

## 2025-11-21 | v0.13.1

:toolbox: **What's Fixed**

* Ensuring BVH validation logic correctly identifies and validates the hips/root bone based on the actual skeleton structure during Style Cloning

## 2025-11-21 | v0.13.0

:sparkles: **What's New**

* New modern dashboard design for the  landing page

<figure><img src="/files/1gZ7adeA4Ajn67oCQ3Om" alt=""><figcaption></figcaption></figure>

:gear: **What's Better**

* More robust warnings when imported root motion in Motion Stage breaks our requirements, detecting:
  * Keyframes with roll and/or pitch
  * Non zero position-y data)
* Motion Factory's Simplified mode with short paths now has all turn-in-place animations for the idle category

## 2025-11-07 | v0.12.2

:toolbox: **What's Fixed**

* Fixed issue where changing character height didn't save properly in Motion Factory when restarting the flow

## 2025-11-04 | v0.12.1

:toolbox: **What's Fixed**

* Switching orgs no longer locks up UI in certain scenarios
* Default hip height for Motion Factory now won't reset the model selection

## 2025-10-30 | v0.12.0

:sparkles: **What's New**

* New Root Motion Path visualization line in Motion Stage & Motion Factory

  <div align="left"><figure><img src="/files/tPgmvYvPB8Y1iMwxrsKN" alt="" width="563"><figcaption></figcaption></figure></div>

:gear: **What's Better**

* Sortable headers on the finetuned models page in Style Cloning
* 'Pure Root Motion' option for custom path sets in Motion Factory available to all users

:toolbox: **What's Fixed**

* Fixed the search bar in finetuned Models page

## 2025-10-16 | v0.11.0

:sparkles: **What's New**

* Added option to export animations in-place\
  \
  ![](/files/D3NAOUR9V7aturscRHyt)
* Style Cloning dashboard now links directly to our documents
* New document section for Motion Capture recording guidelines

:gear: **What's Better**

* Loading indicator and prevention of accidental double clicks on export button on Motion Stage

:toolbox: **What's Fixed**

* Solved issue where users could be stuck on a loading after completing their profile
* Long model and style names no longer overflow the the dropdown menu trigger

## 2025-10-03 | v0.10.1

:toolbox: **What's Fixed**

* Fixed issue where looping was not working
* Duration on Motion Factory timeline is now accurate when previewing a style's idle animation

## 2025-10-03 | v0.10.0

### **'Short Paths' Option in Motion Factory**

In Motion Factory's Simplified workflow, you now have the option to create a dataset with **short paths**. These paths provide the same coverage as our longer paths, but broken into smaller segments.

<figure><img src="/files/vkFall9uUHcXnWbMp1lb" alt=""><figcaption></figcaption></figure>

:sparkles: **What's New**

* **Short Paths** option in Motion Factory Simplified mode
* Progress bar in Style Clone asset manager that tracks how many of the files are previewed

:toolbox: **What's Fixed**

* Loading screen instead of black screen on initial start up of app
* Resolved an issue where animation generation would sometimes fail after first blending styles and then switching models

## 2025-09-23 | v0.9.1

:toolbox: **What's Fixed**

* Fixed issue preventing animation downloads in Motion Stage

## 2025-09-21 | v0.9.0

### **Motion Factory Local Cache**

Return to where you last left off in Motion Factory. We've enhanced the product to automatically store your work session as a local browser cached file as you work.

<figure><img src="/files/bG3yR8dGrTxZTfEamr7S" alt=""><figcaption></figcaption></figure>

:sparkles: **What's New**

* New Motion Factory return to previous sessions via local caching support

:gear: **What's Better**

* Motion Factory now has "Braking Softness" as a new parameter to Spring Simulation mode
* Motion Stage now gives users clear warning when attempting to navigate away

:toolbox: **What's Fixed**

* Fixed issue preventing downloads of longer animations in Style Clone dataset management page
* Feedback window does not block UI in Motion Stage and Motion Factory

## 2025-09-11 | v0.8.0

### **Phase Shift Release (Experimental)**

Phase Shift is a new experimental Motion Factory feature, allowing you instant creation of perfect alternate foot plants based on any animations you generate.

:sparkles: **What's New**

* Added Phase Shift to Motion Factory (experimental)<br>

  <figure><img src="/files/kP1DBPTkgihZBrz0mkdo" alt=""><figcaption></figcaption></figure>
* Added Spring Simulation Movement Type

:gear: **What's Better**

* 3D Camera now supports orthographic view

  <figure><img src="/files/M3LbG37Vrl53JTHlMo3C" alt=""><figcaption></figcaption></figure>
* Improved preview widgets for Style Cloning to reduce visual noise

  <figure><img src="/files/p0KVmQJOZEf61WrJt65h" alt=""><figcaption></figcaption></figure>
* Enhanced in-app warnings and alerts

:toolbox: **What's Fixed**

* Incorrect FPS metadata for exports
* Minor fixes

## 2025-08-07 | v0.7.0

:gear: **What's Better**

* Easier file organization and tracing with improved file name format on export: <mark style="color:purple;">`StyleName_DateOfExport_SeedUsed`</mark>&#x20;
* Streamlined Style Cloning process by removing redundant "Activate Style" step
  * Your active model(s) will have all its styles immediately active and ready for use

## 2025-08-05 | v0.6.0

:sparkles: **What's New**

* (Experimental) Approved Straight animation specification support in Style Cloning

## 2025-07-16 | v0.5.0

:sparkles: **What's New**

* Exporting animations in Motion Stage and Motion Factory now preserves the scaling defined in app

## 2025-07-03 | v0.4.0

:sparkles: **What's New**

* Visualizer options now also available in Motion Factory!

<div align="left"><figure><img src="/files/SKxnrcfd4KRpPYB4lv4g" alt="" width="563"><figcaption></figcaption></figure></div>

:gear: **What's Better**

* More control for Motion presets for starting angles.
* QoL changes for Style Cloning:
  * Numbers of assets for shown.
  * Shinier "Preview" button.
  * Clarity on assets using Motorica or provided root motion.

## 2025-06-23 | v0.3.1

:gear: **What's Better**

* Updated the preview animation for the new base model

## 2025-06-18 | v0.3.0

### Style Cloning: **Root Motion Extraction**

Root Motion Extraction, or RME, is Motorica's powerful proprietary method to extract accurate root motion from your pure animation data.

This capability is provided in our Style Cloning product for enterprise license users to automatically generate, edit and use Motorica's RME for your training data.

:sparkles: **What's New**

* Automatic RME on data upload
* In-app animation preview
* Advanced root motion adjustment toolsets
* Additional warnings and errors

:gear: **What's Better**

* Style Cloning dash board UI improvements
* Additional error and warning checks for you datasets
* A way to remove uploaded datasets

:toolbox: **What's Fixed**

* Number of issues and edge cases have been addressed for this experience


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